Watch the Gang Makes Paddys Great Again
Here we are, the outset of our new lives... once again.
You now take a new safehouse in Bohan, after the concluding one was burned down by the Russians. Roman says information technology's time to "start again." In this chapter, Mallorie introduces you to ii of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Comprehend," and Alderney becomes unlocked at the end of the affiliate.
Mallorie introduces Niko to Manny Escuela, a guy she grew upward with. Manny is trying to "clean up the streets," and he's making a video to record his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, make it a vehicle with Manny and go to the dealer's place on G Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, but don't get too shut to him or y'all volition spook him. Stay at to the lowest degree ii car lengths behind him until he reaches the destination in South Bohan.
Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick up Jay (the camera guy) while you're taking care of business organisation. Shoot the lock on the door, and so take cover backside the wall. Take out every bit many dealers as yous can from exterior the warehouse before moving within. There is no fourth dimension limit hither, so you lot can take as long as you like.
There is ane dealer immediately to your correct inside the warehouse, and several straight ahead. One time you've taken out equally many as you tin from outside the warehouse, move inside and immediately take cover behind the ane of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying shut attention to where they are situated on the radar. Use cover at all times, and watch out for the last dealer behind the pillar in the centre of the warehouse. Leave the warehouse one time all the dealers have been eliminated, and watch the cutscene every bit Manny [quite happily] takes all the credit for your piece of work!
Dimitri calls and threatens to hunt Niko down and kill him, because he never paid Bulgarin the money he owed him.
Manny introduces Niko to Officer McReary, before providing the details of the next mission. The mission is very like to the previous mission in terms of the chief objective (take out some gang dealers) except this time it's a fiddling easier.
Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing by the garage. In one case you have been spotted, 2 of the gang members will attempt to escape in a car, so give chase and spray their vehicle with bullets.
Aim for the wheels initially, and then finish them off before going back to kill the last remaining gangster at the garage. You can impale him however yous like, though running him over is without a dubiousness the simplest selection.
Mallorie has some more work for you, this time from a grapheme called Elizabeta Torres. Follow the 'E' on the radar to have missions from her.
Brucie wants Niko to whack some people for him. After the cutscene, call 911 and printing '1' to summon a police car. When the cops arrive, steal their machine and lose your wanted level. When you lot lose the wanted level, Niko volition automatically call Brucie for further instructions. Brucie wants you to kill somebody called Lyle Rivas.
Stop the police automobile and access the police estimator. Select 'Search Police Records' followed by 'Search By Proper name' and and so use the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and then exit the police calculator.
Get to Rivas'southward business firm and walk into the yellow marking. During the cutscene, Rivas makes an escape through the bath window. Exit the edifice through the door you came in, and begin chasing Rivas. Shoot his car until it blows up, and then run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.
Brucie invites you to meet him for more piece of work.
According to Brucie, the guy you just killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Artery in Steinway. Brucie wants y'all to get information technology and bring it back to his garage. When you lot get inside the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.
Get the car dorsum to Brucie'south garage. The ii thugs will hunt and shoot you lot the whole manner dorsum. Be careful when turning corners, considering the car will get damaged very apace if they manage to cake y'all. Get the car back to Brucie's garage in one piece to consummate the mission.
The main objective of the mission is quite simple; the only thing yous need to be conscientious with is your handling of the car. Be patient and slow down when turning corners and you should exist fine. The car volition [probably] be heavily damaged by the fourth dimension y'all go it back to the garage, only that doesn't thing.
Brucie wants to talk to Niko near Roman, because he's been "gambling like an animal" and he's out of control.
Rivas's cousin owes Brucie a lot of money, so he wants Niko to get and take care of him. During the cutscene, Roman creates a profile for Niko on Love See, which he's going to use to try and arrange a engagement with Rivas's cousin. Get to the [email protected] internet buffet, and Niko volition automatically telephone call Brucie once he arrives there. Brucie tells you to log on and access beloved-meet.cyberspace, and then search for a guy called French Tom.
Become to one of the computer terminals and access the spider web. Become to love-meet.net and click on the 'males' icon, and so locate French Tom. Whorl to the bottom of the folio and click on the push button to arrange a date. You are now complimentary to acquit other concern while you wait for French Tom to reply. Once he does answer, Roman will send a text message telling you to check your emails.
In the response, French Tom tells you to meet him at the 69th Street Diner on Hove Beach at eighteen:00, and so go in that location and await for him. Arroyo French Tom within the diner, and Niko will begin talking to him. When you are set, stand up and eliminate French Tom to complete the mission.
Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to act as his "guardian angel" and make sure that naught goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the identify next door.
Go to the building in S Bohan, and then go up to the roof and collect the sniper burglarize that Patrick has left for you lot. Stay crouched and sentry over the bargain using the sniper burglarize. About 25 seconds after the cutscene, the dealers brainstorm to shoot at Patrick and his associate. Zoom in with the sniper rifle and take out all of the attackers. Accept your time with each shot and deal with one person at a fourth dimension.
One of the attackers gets in a tussle with Patrick, so snipe him, and then 3 more attackers will arrive. One time you have taken out the iii attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to complete the mission. Afterwards, Niko calls Elizabeta to allow her know that Patrick is safe. She invites you back to her apartment for more piece of work.
Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has plant a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, and so the objective is similar to the previous mission. She also introduces Niko to Playboy X, who's going to be profitable you lot at the deal. Have Playboy to the contact's apartment, and follow him up to the tertiary floor to meet Johnny.
During the cutscene, information technology becomes apparent that the dealers are infact undercover LCPD officers. Find encompass, and take out all of the attackers. Take your time and pick them off one at a time, then make your way upwardly to the side by side floor. Equally you lot leave the room, there are two officers immediately to your right. Take them out, and and so follow Playboy upwardly to the adjacent flooring, where more officers are waiting to set on. In that location is a outset help kit situated on the roof, so collect it if y'all demand it then utilise the wall as cover. Take out the two remaining officers, and more than volition begin to make their mode onto the roof.
Follow Playboy downwards the stairs, where another officer is waiting to assault you lot. In one case he is dead, a two-star wanted level appears. Make your way down to the ground floor, but scout out as there are two more than officers waiting for yous on the stairs. Once you escape from the building, get in the car beyond the road and lose your wanted level with Playboy. Finally, take Playboy X back to his flat in Algonquin to complete the mission.
Roman calls to denote that he has collected insurance money from the erstwhile cab depot, and has invested the money in a brand new i. The business is up and running.
Playboy X has some work for Niko. Follow the 'X' icon on the radar to get and see him.
In this mission, Manny wants Niko to eliminate some people he used to curl with, who have been "bad-mouthing him" afterward watching his new film. It seems they weren't impressed. Go to the Algonquin Bridge and stop in the yellow marker facing south.
The target yous are looking for is on the train, then you need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Avenue in Schottler.
Make your way up to the platform and eliminate the iii targets. It might be useful to take cover before launching your attack, but if you lot start with total health and a decent (quick) weapon such as the Micro-SMG and then it shouldn't exist necessary.
A text bulletin arrives from an bearding user, instructing you to run across him at the end of the pier at Castle Gardens.
Elizabeta wants Niko to go and see her.
During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her accept "ripped her off big fourth dimension," and she needs Niko to go to the onetime hospital on Colony Island and get her coke back. The old hospital is heavily guarded by dealers, and you volition need to eliminate all of them in guild to become to Elizabeta's coke. Once yous have the coke, y'all'll demand to escape from the hospital, so it may exist a adept idea to go to the old infirmary earlier starting the mission to telescopic it out offset.
There are multiple approaches to this mission. A adept way to start would be to stand up well away from the chemical compound, and snipe as many of the dealers as possible before going in. The sometime hospital is surrounded by metal fencing, and in that location are ii areas of cleaved fence which you lot can apply to enter the complex - one on the north side and i on the e. You should enter via the n gap and escape using the east gap. Enter the building itself via the doorway on the east side of the building. Take cover at all times and eliminate anyone who attacks you.
An SMG in add-on to a heavy piece such as the assault rifle is recommended. You'll need plenty of ammo, total wellness and armour before starting the mission. Have your fourth dimension, take comprehend at all times, and eliminate anyone in your path. Be careful when you are going through the main corridor department of the building, equally in that location are attackers on the upper level of the complex as well as on the ground - refer to the radar to see which ones are higher up you. There are first assist kits located throughout the circuitous, so continue an center out for them. The coke is being guarded in a room by 2 dealers. Waste them, and so selection up the handbag of coke.
Once you lot take the coke, North.O.O.S.E will begin to raid the old infirmary, and a chopper arrives. Make your way back to the corridor, and go dorsum out exactly the same manner you lot came in. There are two officers waiting to shoot you near the entrance of the building. There is besides a further officer waiting exterior, who is taking cover behind a burned out vehicle. As mentioned earlier, exit the complex using the gap in the fence on the due east side of the building, and and then quickly jump into the Humboldt river and use the Jetmax to escape.
Once you have shaken the cops off, go back and meet Picayune Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the authorities, and that it'southward "her job" to keep an centre on Niko! She says the cops are prepare to accept down Elizabeta, and demands that Niko hands over the coke. Ouch.
Elizabeta is becoming paranoid because she knows the constabulary are finally onto her.
Manny and Jay soon arrive at the apartment and brainstorm recording a new piece for their film, where they charge Elizabeta of messing upwards the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her automobile and get rid of them. Elizabeta knows a doc that volition bargain with them.
Take the bodies of Manny and Jay to the md at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no fourth dimension." Splendid!
Brucie wants to prove off his new car by taking part in a street race, but Lenny (the mechanic) screwed something upward, and he now has zero to race with. Brucie wants Niko to have him to Freetown Artery in Willis so that you can have Steve's car to the race instead. Information technology'southward a yellow Comet.
Once yous have the motorcar, go to the starting point and prepare to race. As long as you don't crash, you should be able to end first with fairly relative ease. Accept information technology like shooting fish in a barrel at corners, ho-hum down and brake properly otherwise information technology could cost you the race. The other five drivers aren't exactly great - they tend to crash a lot, so all you need to do (basically) is non crash!
Take Brucie abode one time the race is finished, to consummate the mission.
Playboy's former friend, Dwayne Forge, but got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you in an alleyway at Castle Gardens for the adjacent mission, and he explains the details of the task on the manner there. Apparently, the mafia have taken over a construction site belonging to Yusuf Amir, a big real estate developer who Playboy is aiming to impress. Playboy wants y'all to accept out the mobsters guarding the site, and regain control of it for Yusuf.
Go far the car in the alleyway to retrieve the weapons (a sniper burglarize and grenades) and and so walk into the window cleaning platform. Make your way to the top of the edifice, in order to give yous a clear view of the enemy lookouts. Take out the three lookouts (i-3 on diagram) using the sniper rifle, so take out some of the guards on the ground to make life a piddling easier when you enter the construction site after. One time you've taken out as many guards as possible, go back to the platform and head into the structure site. You can take the machine in and so employ it as cover.
Take out anybody in your way, and then caput towards the offset union leader, who is represented by a red blip on the radar. Have cover at all times, and apply the grenades to take out multiple enemies at in one case. At that place is a get-go assist kit on the upper level of the construction site, situated at the tiptop of the ramp. Don't motion out of cover until you are sure there are no more attackers. Soon, a helicopter arrives with fill-in for the last remaining union leader. Once again, take cover and eliminate anyone in your way. Impale the terminal union leader to consummate the mission.
Playboy wants Niko to practise some work for Dwayne. Playboy volition cover whatever costs, since he owes Dwayne.
During the cutscene, Dwayne explains that he'due south pissed off at two things. Firstly, he's annoyed that Playboy doesn't want to scroll with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone chosen Jayvon, who apparently was responsible for Dwayne going to prison house. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take care of Jayvon.
Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and yous now have the option of executing Cherise or letting her live. If yous let her live, you'll meet her again later on on in the story, only it's entirely your choice and it doesn't affect your overall game progress.
Get on the wheel parked at the arcade and begin chasing Jayvon. Shoot him off the cycle and make sure he's dead, and then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bong in Algonquin, so he can manus over the coin.
Dwayne seems fairly depressed with how things take been going since he got out of prison. He says i of the things he lost was a strip club in Bohan called "The Triangle Club", which was taken over by gangsters later on he got sent to jail. Niko promises to take it dorsum for him.
Enter the strip gild in Bohan, just don't enter with a weapon fatigued or security will assail you. There are three managers inside the guild, and the commencement affair you'll need to do is work out who they are. Approach the beginning two men y'all see when you lot enter the strip society, and listen in on their chat. They volition reveal the location of the first manager, Jose, who is in the staff room counting money. Go out Jose for now, and approach the stripper and the man standing beside the stage. The chat will reveal that the man (Javier) standing next to the stripper is the 2d manager of the club. Don't kill him yet, instead go to the dorsum room where the third manager is located, so that y'all now have the locations of all three managers.
The locations of the managers should now be highlighted on the radar. Get back to the first manager (Jose) and kill him silently using fists, a baseball game bat or a knife, then that you don't attract attending from the security. Jose has a gun, and then kill him before he manages to fire a shot in, otherwise security will exist alerted. Now approach the second managing director who is standing past the stage, and take cover behind one of the tables in the gild. Kill him, and then accept out the security men who set on y'all later. Once most of the security people are gone, exit the club and follow the tertiary manager, who attempts to escape in a car. Perform a drive-past shooting and cease him off to consummate the mission.
At that place is a growing tension between Playboy X and Dwayne. Playboy at present says that Dwayne is beginning to "get on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Artery. You demand to have a photograph of the team with your new cellphone (given to you past Playboy Ten) and and then send him the photo so that he can tell you which one to kill.
There are five people in the basketball court. Go a photo of them and send it back to Playboy, just don't become too close to them or they will spot you lot. Playboy will call yous a few seconds later and tell yous which i to kill - each time you practise the mission it'south a unlike person, so you can't impale the same person every time! If you kill ane of the targets before Playboy gets back to you, the crew will split upwards and you'll have to kill all of them, but if you follow the instructions this shouldn't exist the case.
You can kill Marlon and the other gang members by shooting through the fence, you lot don't need to go into the basketball court. Once he is dead, the mission is over.
Playboy calls to express his displeasure at your handling of the strip club situation. He doesn't want you helping Dwayne if it's going to "mess up his business interests."
Michelle calls and says it's of import that you run across her at the United Liberty Paper building in Algonquin.
Mallorie is concerned that something has happened to Roman, because he didn't come home last nighttime.
Michelle reveals that her real name is Karen, and takes Niko to meet a friend in office 396. The human being (who refuses to reveal his name) wants Niko to find out about a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Become to Oleg'south apartment and notice out anything you tin nigh him.
When Niko arrives the apartment is empty, so he kicks the door downwardly and calls the friend from U.L. Newspaper. He tells you lot to cheque Oleg's emails, and think with any information that would point his current whereabouts. Access Oleg'southward emails and click on the latest email from "Vasily". Information technology talks about a coming together at a jewellery shop on Tulsa Street. Niko calls dorsum and the man tells him to kill Oleg at the jewellery store.
Get a automobile and cease in the yellowish marker at the destination. Oleg attempts to escape, so chase him down and kill him. When you attain Niggling Italy in Algonquin, Oleg will accept a route which becomes blocked by construction material, and then speedily reverse out of there and find a different route. Eliminate Oleg to complete the mission.
Playboy X wants you lot to become and run across him. He has an of import matter to talk over.
Dwayne has irritated Playboy X to such an extent that he now wants him dead. Playboy wants Niko to deport out the striking for him, but Niko says he'll accept to accept fourth dimension to consider it. Playboy will exist in touch shortly.
Dwayne calls shortly after the cutscene and reveals that he wants Niko to impale Playboy X! Yous at present have a decision to make.
Playboy X calls to ask Niko if he has reached a decision nonetheless. Niko says he knows what he's going to do, and you now have the choice of killing either Playboy X or Dwayne.
Who y'all decide to kill is entirely your choice. Each selection has its ain benefits, though killing X appears to exist the favoured option amidst the bulk of GTA IV fans. Killing Playboy X will earn you his loft (which will deed as a new safehouse) in addition to a new outfit, and information technology also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne volition earn you $25,000 only Playboy refuses to speak to you afterward, and then in that location are no other benefits autonomously from that.
If you lot decide to impale Playboy X, caput over to his apartment in Due north Algonquin. He has four or five people protecting him in his apartment, so be prepared with plenty of ammo and armour. Take comprehend behind the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should accept intendance of nigh of them.
Approach 10, and he will bound across the roof to the opposite building, and try to make a run for it. Make your way to the ground floor and follow him. More than of Playboy'due south guards arrive in a desperate bid to protect him, so target them and shoot them, but don't worry about X getting abroad because he will reach a dead cease. Use the pistol to execute Playboy X for a cinematic execution.
Killing Dwayne is considerably easier if you wish to cull that selection instead. Become to his flat, walk into the yellow marker and scout the cutscene which follows. Kill Dwayne'due south crazy bat-wielding friend, and then use the pistol to execute Dwayne.
Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone telephone call is the start of the mission "Hostile Negotiation."
In this mission you demand to rescue Roman, who is existence held hostage past Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure you have total health, armour and plenty of ammo earlier starting the mission. There aren't any specially hard aspects of the mission, only you'll need to take out a lot of attackers which requires a bit of fourth dimension and patience.
Dimitri sends a text message containing a photo of Roman with a gun against his caput.
Walk into the yellow marker at the warehouse when you are set to begin. Roman is being held on the top floor of the warehouse. When you take control of Niko, he will automatically have cover behind the wall. Take out each aggressor one at a time, and don't movement out of embrace until you are sure at that place are no more gunmen. Bullheaded burn if necessary. In that location is a first help kit straight ahead if you need any health. Effort to kill as many attackers on the first flooring from the ground flooring before going up there - this volition make your task a lot easier when yous eventually exercise reach the first floor.
Once you lot've taken out as many people every bit possible, move upward to the showtime flooring and immediately look for cover. Take out any remaining attackers, then motility towards the 2nd floor. If you need any health, the first help kit on the ground flooring should have respawned by at present, so go back downwards and collect it.
Turn left equally soon every bit you reach the second floor, and once again find comprehend. In that location'southward a commencement help kit on the wall upwards alee should you require it. Accept out anyone in your fashion, and so continue to the top floor where Roman is being held by his kidnapper.
Y'all'll know when y'all take reached the top flooring because the arrow on the dark-green radar blip will disappear. When you lot enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk. You need to utilize gratis-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be enough, but be careful non to burn down at Roman. Once you have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko virtually Roman'southward gambling addiction.
Roman calls to say he has purchased a safehouse in Algonquin. Y'all tin can now save your game there.
U.L.P.C. want Niko to find someone, and he'll need access to a police reckoner in social club to do and then. Niko is informed that in render for doing these jobs, U.L.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.
Your contact sends you a text bulletin containing a photo of the target. You lot'll need to upload this photo to the police computer in order to obtain the location of the target.
Find a police car and admission the on-board computer. The easiest way to get a police machine is to dial 911 on the cellphone, and then steal the machine once the cops get in. Lose your wanted level one time you have the car, and and then stop and admission the computer. Select 'Search Police Records' followed past 'Search past Photo', and then upload the photograph of the target sent to you by the contact. His proper noun is Adam Dimayev, and he'due south wanted for financing terrorist activity. Marking Dimayev'southward hangout on the radar, and then go after him.
The hangout is occupied by effectually ten people, and your contact states that you must eliminate all of them. Starting time on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Artery). There is no time limit, so you can have equally long as you like to eliminate all of them. You tin can take them out systematically 1-by-one (using cover behind the various objects in the environment) or you tin but launch grenades and take them out several at a fourth dimension. If you need health at any fourth dimension, become to Yorktown Artery where there are no attackers present and punch 911 for paramedics. The paramedics will and so arrive and give you lot wellness, merely only at a cost.
The contact congratulates you on a chore well done, and says y'all are one step closer to finding the man yous are after.
Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Catch a vehicle and get to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, y'all must follow information technology to its destination earlier attempting to steal information technology. The chase ends at Kunzite Street, Westminster. Let the helicopter state, and then motility in and take it.
When you drive in towards the helicopter, there are iii guards up ahead, so drive at full speed and have out as many equally you can by just running them over. Then exit of the vehicle, take embrace and eliminate any remaining guards.
Arrive the chopper and fly to the dropoff indicate on the s side of the aerodrome. Land at the location indicated past the yellow blip on the radar, and then a cutscene volition testify two FIB agents taking control of the chopper. Mission complete. Niko calls the contact afterward the mission, who says that his men "have the chopper" and "will become information technology back to y'all" before long. Manifestly you're going to use the chopper later to eliminate the guy they are afterwards.
Officeholder McReary is the mystery human being. Y'all met him briefly during the mission "Street Sweeper." McReary states that he "knows all virtually" Niko'due south activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, but he doesn't know who it is. He has arranged to do an commutation with McReary by the Humboldt River off Silicon Street, and he told McReary to phone call him there from the viewpoint.
When you arrive at the viewpoint, Francis will ship a text message containing the phone number of the blackmailer, and yous must call this number and wait out for a person answering their phone, so that yous know which person to kill. Keep talking to the blackmailer until you identify him.
Kill the blackmailer in one case you accept identified him, collect the storage device for Francis, and and then lose your 2-star wanted level. Once that is washed, take the photographs on the storage device back to Francis to finish the mission.
U.L.P.C. phone call to say that "the chopper is ready" and that you must employ it with Petty Jacob to take out the target.
Run across Little Jacob at the salvage yard off Grummer Road and get into the chopper. The target is in another chopper, flying around Liberty City, and y'all'll need to follow him and wait for an opportunity to take it downwardly. U.L.P.C. don't want any civilian casualties, then you lot'll accept to wait until the target is flying over the water before firing a shot at it.
Once you reach the water beyond the Broker Span, get shut to the chopper and stay level with it on the right manus side then that Little Jacob tin can become a good shot in with the RPG.
Once the chopper is downwards, take Jacob dorsum to the helipad at Union Drive East to complete the mission. Niko calls U.L.P.C. afterward to ostend that the hit was carried out successful. The contact acknowledges your work, and agrees to call you lot when/if he finds any data on the person you are looking for.
Packie McReary calls to offer you some work. Yous can take missions from Packie by following the "POne thousand" icon on the radar.
A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to become 1-on-one with him past arranging a job interview. Y'all'll need to wait nice for the interview. McReary volition email you more details soon, so head over to an cyberspace cafe after the cutscene.
Access one of the reckoner terminals at the cyberspace cafe, and click on the "Goldberg, Ligner & Shyster" ad to access their website. Then get to the "Careers" folio and submit your resume. Niko calls Francis afterward you leave the buffet to confirm that the awarding has been sent. You now need to wait on a telephone call from GLS. You lot can kill fourth dimension by doing other missions and activities, or you tin can advance fourth dimension past six hours past saving your game at the safehouse.
Somewhen, Karen from GLS will phone call to arrange an interview with Mr. Goldberg. The time of the interview will exist added to your organizer automatically - you need to be at the lawyers' office by 12:00 the following 24-hour interval. Now head over to Perseus and buy yourself some new clothes. You'll demand a adapt, a necktie and some nice shoes for the interview.
One time y'all take everything you demand, head over to the lawyers' office (indicated by the tie icon on the radar) and walk into the yellow marker to brainstorm. Become and talk to the receptionist, and then follow her to Mr. Goldberg'southward part. The interview will begin, and a few seconds later you will have control over Niko. Stand upwardly when you are set to kill Goldberg, impale him and then call up the files from his desk. The receptionist triggers the alert, and you now have a 2-star wanted level. Boom one of the windows in the office, leap outside and get rid of the cops. Take the files back to McReary one time you're done.
McReary wants Niko to take down a drug dealer (called Clarence) in East The netherlands for $2000, but Niko demands $5000 instead. McReary says information technology would take too long for him to collect all the testify against Clarence, and then he wants to save himself some work by getting Niko to perform a striking.
Caput over to the projects in E Holland, and ensure that you take plenty of health and ammo before beginning. McReary recommends getting to the second floor before you lot begin shooting anyone, but y'all can exercise it in any style you like. Once you accomplish the third flooring, in that location are gunmen taking comprehend up ahead, and a starting time aid kit on the wall to your correct. Take them out, and a third gunman will come downwardly the stairs behind you lot, and so watch out. Remain cautious every bit you approach the roof - there are several more gunmen waiting there. One time anybody has been eliminated, arroyo Clarence and you will have a option to make - you tin can either execute him or determine to let him live. Walk away if you wish to spare his life, you'll meet him afterward if this is your choice.
If y'all want to kill Clarence and you wish to avert any unecessary shootouts, become dorsum onto the road before entering the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the second floor. Kill Clarence, and evade the 2-star wanted level to complete the mission. If y'all don't get the shot right the commencement time, Clarence will flee and you will have to enter the projects and do things the difficult fashion.
If you lot spared Clarence'south life, or if you decided to kill him the hard way, a ii-star wanted level is gained and police surround the projects. Most of them will occupy the westward half of the complex (which is the bit you are currently at) so caput over to the east department and go down the stairs that way. Turn left when you reach the bottom, and then left over again. Use the gate to go out, and then find a vehicle and evade the cops. If yous're lucky, you should be able to escape from the projects without having to face any cops at all.
It becomes apparent that Clarence was only the boss of the organization, and now his chief lieutenant has taken over. McReary needs you to take him out. He has left a sniper burglarize for y'all in a motorcar beyond town.
Go far the car and then caput to the dealer'south apartment off Denver Avenue. Get to the rooftop of the edifice contrary the dealer's flat, and punch his phone number (545-555-0122) to lure him to the window.
Culling means to lure the dealer to the window are:
- Shoot the satellite dish outside the dealer'south window (he'll get up to find out why his Telly stopped working).
- Shoot the television set screen inside the dealer'south firm (you won't have much fourth dimension to shoot him if you choose this method).
Electrocute the dealer when he goes to the window, and and then leave the building to consummate the mission.
Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, just Packie warns him to stay away from her. Subsequently the cutscene, get in a auto with Packie and get to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse then you can get a articulate view of the deal that's going down with the triads. Climb onto the objects, jump onto the ledge, shimmy beyond, then climb onto the roof. A short cutscene volition show a boat arriving with some boxes which Patrick wants to steal. His programme is to wait until the dealers take loaded the boxes into the truck, then steal the truck and return it to a garage.
Climb down the mini cabin, notice cover, and begin taking the dealers out. Molotovs or grenades would be useful at this point, every bit there are a lot of attackers. Packie volition assist you (from the roof) and detract some of the attending. There are several dealers within the warehouse, then be cautious when you approach it.
Steal the truck and wait for Packie to make it, then accept the truck to Ray Boccino's lockup in Westminster. Some more than dealers volition begin chasing and shooting at the truck one time y'all leave the warehouse, so drop a few grenades to get rid of them. Packie introduces you to Ray at the terminate of the mission, and Ray agrees to telephone call yous some time with some work.
Packie and his friends desire to rob the mafia after Ray tipped them off about a large payment they received. Find a iv-door car and drive to the waste matter management institute nether the Algonquin Bridge, where the mafia are currently situated. Climb over ii fences to get into the depot, and waste any guards outside. Grenades may exist useful hither, simply exist sure to take comprehend at all times. Packie and the guys should be able to handle a few of the guards, but you'll need to deal with almost of them. Follow the guys inside once the guards accept been taken out. There's a get-go aid kit at the door should you need any health.
Find comprehend every bit soon every bit you enter the building, and in one case over again pick off each of the guards one at a time. Go for the guard whose up in the role before going for the others. When you are ready, go on towards the office at the top of the stairs where the cash is stored. Watch out for more than guards.
Once you take collected the cash, more than guards volition enter the edifice and brainstorm firing. Articulate the ones nearest the exit and then make an escape - leave Packie's friends to deal with the rest. See Packie exterior and then swim towards the gunkhole. Look for Packie to get on, and take him to the pier across the Due east Borough Span to complete the mission.
Packie asks if you tin can do him a favour by taking his sister Kate on a engagement. The McReary brothers are concerned near her because she hasn't been out in a long time. Requite her a call.
Ray Boccino calls and invites y'all to meet him at Drusilla'south in Picayune Italy (Algonquin) for some work.
Packie and his brothers take a big job planned, but you'll need a accommodate and necktie commencement from Perseus in Algonquin first. You need this in order to start the mission "Three Leaf Clover".
Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is beingness involved in family business. Afterward the cutscene, find a four-door automobile and take your partners to the bank in Algonquin. Packie explains the programme on the fashion there - each person is going to have out a security guard each when they get in, and and so Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives in one case the state of affairs is under control.
During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot by one of the civilians. After the cutscene, go downwardly to the vault and go the money. The cops get aware of the robbery, and soon the entire building is surrounded past LCPD and N.O.O.S.E. officers. Make your manner out of the building and have cover behind a tree.
Take out the cops and protect Packie and Derrick - and so follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to take out the cops upwards alee. All the Northward.O.O.S.E. officers must exist eliminated before Packie and Derrick can continue. One time they do, follow them, and once once more clear the path.
When you reach Chinatown, watch out for the cops who are situated on the burn escapes in a higher place yous. Over again, clear the path for Packie and Derrick, and then follow them down the alley. More police force arrive in a chopper, and then Packie decides to use the subway equally an escape route. Follow Packie and Derrick into the subway, and kill the two law officers immediately to your right equally yous enter. Utilize the pillars as encompass when you attain the area with the ticket machines, and take out anyone who is in your way.
There is a first help kit attached to one of the pillars, so catch information technology if yous need health. Follow Packie and Derrick down to the platform, and apply the third (last) pillar equally encompass. Throw some grenades across to the other side to take out the attackers, and and then follow Packie and Derrick onto the tracks. Sentinel out for oncoming trains!
One time you attain street level, find a four-door motorcar and go far it with Packie and Derrick. You'll demand to cross the Algonquin Bridge to get back to Packie'south place in Dukes, just police have blocked it off, so it is recommended that you lose your wanted level before attempting to cantankerous the bridge. Use alleys and small roads when trying to escape from the cops - y'all'll lose them much easier that way. Take Packie and Derrick back to Middleton Lane to complete the mission, and bask your hefty $250,000 reward.
Gerry McReary has a business opportunity that he needs your help with. Follow the "ChiliadG" icon on the radar to take missions from him.
Packie wants you to do some work for Derrick McReary, as a personal favour to him and Gerry. They say they will encompass any expenses. You can find Derrick at the "DM" icon on the radar.
Source: https://www.gta4.net/missions/chapter-two.php
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